Project #2
The user can place objects wherever the mouse button is clicked, these spawned objects can have their color changed, scale changed, scale randomized, or be destroyed. At the top of the screen, the runtime of the game is visible.
New Features:
1. Random Scale: When this button is clicked, a random scale between .2 and 3 is applied to all of the spawned objects.
2. Destroy Objects: When this button is clicked, all spawned objects (not the original object) will be destroyed.
3. Scale Slider: This slider will adjust the scale of all of the spawned objects including the original.
4. Simulation Clock: This feature allows the user to know how much time the simulation/game has been running for.
Status | Released |
Platforms | HTML5 |
Author | gallagher_b7 |
Made with | Unity |
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